Infiltration
Infiltrate the enemy base and take down the guards, but try to stay silent.
This is a game I made as a school assignment in 2014. It was made in a custom engine using c++. It also uses Physx as phyisics engine.
In this game you have 2 options of attacking, the knife and the gun. The knife can only be used in close range, but is silent. The gun can be used from a distance, but makes noise and the bullets are limited and scattered over the map.
You also need to stay as stealthy as possible. When you trigger tripwires, guns get fired, or if you get seen by enemies then the alarm level goes up and the guards start to run faster and will look more around making succeeding even harder.
Code snippets:
-Enemy
|