Modular bookcase system (Unity)
This is a bookcase system I developed for the project Linked. With it you can easily create bookcases of different sizes with a varied amount of shelves. Next to that you can also add props on these shelves to decorate the bookcase.
Copying over bookcases to other scenes is also made easy with the added ability to save setups. With these setups the sizes, shelves and decoration all gets saved, so that you just need to led them in another scene. Because optimization is also important for modular systems, I added the option to fuse an entire bookshelf into a single mesh to save on drawcalls.
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