Novint Falcon Framework

I made a framework that makes it easy to use the Novint Falcon in Unity to make games and other programs with it. Next to this I also made several demos using this framework.

Features:
-The ability to use up to 4 different Novint Falcons at the same time (each with their own input and output).
-Force system to make a great variety of forces and combine multiple forces at the same time.
-Translating 3D Movement of the Novint Falcon to movement on screen (by example to pick items up in a scene).
-Feeling models.
-Feeling different materials (properties: Roughness, Hardness, Stickiness and a heightmap for extra texture).
-...

Code snippets:

-Force System

img1 img2 img3 img4 img5 img6